//
//  EnemyNode.h
//  iFly
//
//  Created by User-10 on 12/7/14.
//  Copyright (c) 2014 TeamDifferent. All rights reserved.
//

#import <SpriteKit/SpriteKit.h>
#import "VectorHelper.h"

@interface EnemyNode : SKSpriteNode

@property(nonatomic) NSInteger health;
@property(nonatomic) NSInteger pointsForKill;

+(instancetype)enemyWithImageNamed:(NSString*)image andPosition:(CGPoint)position andHealth:(NSInteger)health andPointsForKill:(NSInteger)points;

-(void)setupPhysicsBodyProperties;

-(void) wasHit;
-(void) moveToPosition:(CGPoint) position;

@end
